![]() ![]() Android: Webcam - Fixed issue where the wrong orientation was returned on first frames.Android: Fixed SoftInput input field being hidden under keyboard when translucent flag is set.Android: Fixed WebCamTexture crash with denied permissions.Android: Fixed use of presentation display.Android: Fixed manifest merging with new Android SDK tools.Android: Fixed Ctrl+B shortcut pushing app package even if it failed to build.Android: Fixed Android application building with the latest Android SDK.Android: Fixed an unnecessary internet permission requirement in empty projects.Android: Fixed an issue where a Unity application could stop responding after starting a screen recording.Android: Fixed a rare crash on application exit due to UnityWebStreams not getting cleaned up properly.Android: Disabled Debug markers on PowerVR Series 5 devices.Android: AndroidJava returns null instead of throwing exceptions on functions which return an object, class or array.2D: Fixed an issue with texture compressions when using SpritePacking with '' texture packing and high quality compression.This is experimental, and you should verify behavior and performance on the target devices. VR: You can enable GPU skinning for Android VR.Unity Ads: Updated native binaries to 2.1.0.This gives coarse grain control over timeouts for webrequests. Networking: Added a timeout property to UnityWebRequest.Graphics: Added function to allow cube map textures to be compressed from script like their Texture2D counterparts. ![]() by user callbacks) are now treated the same as logged errors, from a reporting and StrictMode point of view. Build Pipeline: Exceptions thrown during the build process (e.g.AssetBundles: Reduced SerializedFile memory usage when reading streams inside AssetBundles.Added support for the 5th generation iPad. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |